Moments ago, PS4 Lead System Architect Mark Cerny confirmed the specs and design behind PlayStation 4. Specifics are still unknown, but let’s look at what’s confirmed so far:
*Supercharged PC Architecture
*X86 CPU – 8 cores
*Enhanced PC GPU – 2 teraflops
*8 GB RAM – GDDR5
Sony has confirmed the following details via a press release:
"The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.
The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.
PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance. The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations."
Stay glued to PSU.com for more on this breaking news as we hear it. Developing…