Giant Bomb’s Jeff Grubb has weighed in on the ongoing PS5 Pro rumours, revealing that he’s also heard that the as-yet unannounced console will be released late in 2024 and will support Sony’s own DLSS solution.
Speaking on the latest episode of his Game Mess show, Grubb commented:
That PS5 Pro leak is almost certainly real based on what I’ve heard now, and obviously I’m not the only one out there saying that, but I can throw my ‘confirm, confirm, confirm’ into the ring for everybody. The current specs are based on a range of possibilities because they have not actually fully dialled that in.
The big thing here, like the big feature that this system will support, is Sony’s own proprietary DLSS-like solution, where they use their own machine learning to improve images so they can run things at a really high resolution and really high frame rate, and they would include their own hardware in the PS5 Pro to do this.
That’s where like the 2x hardware ray tracing acceleration comes into place, but they would be able to do even more than just better hardware ray tracing. So yeah, this thing is probably happening.
The PS5 Pro has been rumoured for some time now, and Tom Henderson claimed earlier this week that Sony is internally expecting the console’s specs to leak after dev kits were made available to third-party developers. Back in July it was reported that the PS5 Pro is known as Project Trinity and would launch in late 2024, which matches with Grubb’s sources.
Sony hasn’t announced any plans for a mid-cycle refresh for PS5 at this point, although it did release a new version of its flagship console last month in the shape of the PS5 Slim.
[Source – Jeff Grubb’s Game Mess]