TimeSplitters 4 details have been few and far between since its official reveal, but the folks at PSM3 (PlayStation 3 Magazine) have snagged a few details on the upcoming shooter.
According to Derek Littlewood of Free Radical, TimeSplitters 4 won’t utilize the heavily-criticized Haze graphics engine. Instead, Free Radical opted for some "new and double shiny tech."
While this all sounds good, the game is still early on in the development cycle, and won’t see the light of day for a while. What may come a bit sooner, if PSM3 is to be believed, is a TimeSplitters 2 remake in HD, which would most likely be released on the PlayStation Network. It would certainly get folks excited about the new TimeSplitters, that’s for sure.