The developer behind Uncharted 4: A Thief’s End has dropped a few tantalizing tidbits concerning the visuals of its hotly anticipated PlayStation 4-exclusive adventure romp.
Writing on Twitter, Corrine Yu, an animator currently chiseling away on Nathan Drake’s latest outing, and a frequent outlet for all things Naughty Dog, was quizzed on the game’s progress from a visual perspective.
Check out her responses below, courtesy of GamePur.
@ShaikhSehran I am and we are working even more on those Uncharted 4 graphics "differences" now! 🙂
— Corrinne Yu (@Corrinne) August 6, 2014
@ShaikhSehran I started coding PS4 as of 2013 and learned a lot.I expect in 2017 when I look at my 2014 code I would have gotten lots better
— Corrinne Yu (@Corrinne) August 6, 2014
@ShaikhSehran I am into super high polygon count but what are important as well are skin and muscles and shaders on those high polygons too!
— Corrinne Yu (@Corrinne) August 6, 2014
Uncharted 4: A Thief’s End is due out some time in 2015. Naughty Dog has previously confirmed that all of its PS4 projects will be aiming for the 60fps/1080p mark, as it previously achieved with The Last of Us: Remastered.
The game has been in development for well over two years. Stay tuned to PSU for more details.