Uncharted 4 dev in favor of ‘super high polygon count’ for Nathan Drake

The developer behind Uncharted 4: A Thief’s End has dropped a few tantalizing tidbits concerning the visuals of its hotly anticipated PlayStation 4-exclusive adventure romp.

Writing on Twitter, Corrine Yu, an animator currently chiseling away on Nathan Drake’s latest outing, and a frequent outlet for all things Naughty Dog, was quizzed on the game’s progress from a visual perspective.

Check out her responses below, courtesy of GamePur.

Uncharted 4: A Thief’s End is due out some time in 2015. Naughty Dog has previously confirmed that all of its PS4 projects will be aiming for the 60fps/1080p mark, as it previously achieved with The Last of Us: Remastered.

The game has been in development for well over two years. Stay tuned to PSU for more details.