EA Sports UFC 6 PS5 Review. IT’S TIME! The sixth installment of EA Sport’s UFC series has come around, and it is poised to be the undisputed champion of all UFC games (yes, even the THQ ones). With some grand new modes, a bevy of new roster editions and a slicker and more refined presentation, can UFC 6 leave its competition twitching on the canvas en route to superstardom, or is it donning some weathered dukes?
EA Sports UFC 6 Review (PS5) – Championship Material
UFC 6 is a firecracker, exploding with various new additions that’ll keep any UFC fan occupied until Bruce Buffer’s voice starts to crack. The new Legacy Mode brings in a new dramatic and original story into the fold, the gameplay is given a significant tune-up with the power of Flow-State, and the new Hall of Legends mode celebrates the history of three renowned UFC fighters in specially themed museums. For these reasons and more, UFC 6 feels like an elite offering and it is the best EA Sports UFC game to date.
Reverence and history hasn’t appeared in the repertoire of previous EA Sports UFC efforts, but that all changes thanks to the Hall of Legends Mode. Here you’ll be whisked through luxurious themed museums representing three of UFC’s standout iconic fighters-Max Holloway, Alex Pereira and Zhang Weili. Max has a beautifully picturesque Hawaiian set-up with burning torches and a surfing beach paradise vibe, Alex Pereira gives us an all-encompassing look into his warrior heritage, and Zhang Weili presents us with a rich and detailed look into Chinese MMA history.
These Hall of Legends museums are exquisitely made, and they feature plenty of historical information, facts and figures, as well as videos highlighting each fighter’s personal connection with fighting. This may seem hyperbolic, but Hall of Legends might just be the greatest mode EA has ever implemented into any of their sports games.
Make Your Mark On History
The other large game mode comes courtesy of Legacy Mode, which can double as a Career Mode as well, supposing you don’t want to build your own fighter from the ground up. In Legacy, you undertake a story where you play as Chris Carter as he scratches and claws his way up the ranks from regional prospect to UFC star. Chris, along with his father as his coach, and Danny Robbins look to break through together, but one dust-up at a nightclub forces daddy dearest to break ties with Danny, and Danny subsequently breaks out on his own. Pressures mount between Chris and Danny, and their rivalry beefs up into a personal feud, and the eventual showdown between the two acts as the climax of the story.
Though EA’s efforts are certainly appreciable here with fights in a nightclub and a casino standing as memorable highlights, the rivalry between Chris and Danny feels thin overall and it seems the only reason for heat is because Chris’s father banished Danny from his gym. Decisions you make don’t really matter and the story doesn’t last very long at all, so it is forgettable and under cooked-but it isn’t alike stories in other EA Sports titles like F1. The voice acting and script are flat and laughable at times, but at least there is a decent effort here overall.
Embracing The Grind
Whether you continue playing as Chris or create a new fighter to embark on a UFC career, there is plenty to keep you going in the hopes for championship glory and a future in the UFC Hall of Fame. Starting out, you’ll want to focus on training drills in the various MMA disciplines such as Boxing, Muay Thai and Jiu Jitsu, but you’ll also want to promote fights via social media, fan engagement and interviews. Getting your rep up is just as important as buffing up, and in your career you’ll be straddling between the two constantly as your rise and gain prestige and/or notoriety.
Be prepared to fight lower-rung talent at first, but the more fights you win the more opportunities will fly your way, and you’ll receive fighter contracts where you can promise to achieve certain goals that’ll reward you with greater money and fandom if they are achieved. Eventually you’ll fight your way up the top 15 ranking and then receive the opportunity to face the champion in your weight class. If you win the big one, then you may even be invited to fight for the BMF belt or move up a division to fight for a title.
The career is certainly meaty and will keep you busy proving yourself against all the fighters you enter the cage with, yet the grind and the slow progress can be groan-worthy. Oddly during a playthrough, the opportunity to fight ranked number 5 Israel Adesanya came up when our fighter was ranked 13, but despite winning we weren’t moved into the number 5 spot and remained where we were. This isn’t a huge persistent problem, but the game has proven to be a bit iffy when it comes to top 15 matches.
In addition to the career, there’s The Gym, which is like a base of operations for the training and coaching your fighters undertake. You can unlock fighters to add to your gym, and there are numerous cosmetic collectibles you can earn as you advance in any of the game modes. You’re rewarded XP, cosmetics and vanity items for using any of the fighters who are assigned to your gym, so while collecting a new piece of tat might not seem meaningful, seeing your gym evolve is definitely rewarding.
Finding Your Flow
Fighting inside the Octagon flows better than any previous entry before it. Yes, there are many animations that haven’t changed over the years, but with the new Flow State mechanic, you’ll definitely feel in the zone ready to knock your opponent out cold. By building up a glowing red or blue meter on the HUD, you’ll get the chance to enter Flow State. In Flow State, the screen darkens and you’re imbued with a dangerous energy that has fight-ending potential. Your combos are aptly flowing with a determined momentum that your opponent will need to defend soundly in order to survive. You can liken a Flow State to a fighting game’s special move, it’s a very empowering predicament, but it is by no means a “win” button.
UFC 6 does a great job at teaching you how to perform the basics and fundamentals through gameplay too. Button prompts appear on the screen and the game slows down enough for you to register them. You may not need them and they can be turned off, but if you find the ground and submission game awkward, then prompt guidance is definitely a good go-too when required.
Bloodying and busting up fighters is very convincing. Watching the contusions form on their face and beating their face so bad they resemble ogres is definitely satisfying to behold. Doctor stoppages weren’t apparent during our playthrough, but who wants a doctor to stop a fight besides the authenticity of it?
Fighter likenesses and authenticity are as pristine as they’ve ever been in a UFC game, and it’s a great step forward for this franchise. Now you can play with Sean Strickland’s unique guard style, and you can admire all the refined textures and immersive details in a way you haven’t experienced before. The crispness and sharpness of this latest UFC game does much to impress, and should be commended for it.
New Contenders Rise Up
As to be expected from a new UFC game, a raft of new roster additions make the rounds. This time there are a swarm of contenders spanning the divisions such as Brazilian knockout artist Robocop Gregory Rodrigues, Welterweight heavy-hitter Daniel Rodriguez, Featherweight stand-out Steve Garcia, Lightweight wrestling prodigy Grant Dawson, Heavyweight prospect Waldo Cortes-Acosta, Light-Heavyweight bruiser Bogdan Guskov, Women’s Bantamweight twerker Ailin Perez, and Women’s Flyweight contender Miranda Maverick-among various others.
These new roster additions are fantastic, though with new stars coming into the UFC all the time, the game might seem a bit outdated-though future updates will mitigate this issue. Like previous entries, it is still strange to see released fighters on the roster. You still got Ovince Saint-Preux to play as despite his release from the UFC in late 2024!
UFC 6 also has a fantastic soundtrack, with classics like Ozzy Osbourne’s Crazy Train, Cyprus Hill’s Insane In The Brain, Papa Roach’s Last Resort and P.O.D’s Boom all featured. There are songs from modern artists like Jelly Roll and Bad Bunny in here, but this soundtrack is loaded and should please all manner of fight fans.
Not quite as indomitable as Khabib Nurmagomedov, Islam Makhachev, Ilia Topuria or Jon Jones, EA Sports UFC 6 is nonetheless a very satisfying and engrossing entry in the series. Hall of Legends is an exquisite history lesson that celebrates its featured fighters indubitably, the new Flow State mechanic brings brutality and unpredictability to fights, and the new Legacy Mode is a serviceable slice of story that enhances the overall package. Yes, Legacy Mode’s story is light and hard to take seriously, animations from previous games make it feel a bit old, and the existence of fighters who were released ages ago gives off an uneven feel, but UFC 6 still does an awful lot to impress. UFC 6 definitely feels like championship material, though it’s a few notches below an all-time great.
EA Sports UFC 6 will be released on June 19, 2026 on PS5 and Xbox Series X/S.





