Game details
- Game:
- BioShock: Infinite
- AKA
- Genre:
- Shooter
- Sub Genre:
- First Person
- Release Date (US):
- March 26th, 2013
- Release Date (UK):
- March 26th, 2013
- Players:
- 1
- Online Players:
- N/A
- Developers:
- Irrational Game
- Publisher:
- 2K Games
- Rating:
- M [Mature]
- PSU Rank:
- 0 of 1169 Games
- PSU Rank on PS3:
- 0 of 0 Games
- Additional Information:
- Also available on Xbox 360 and PC.
About BioShock: Infinite
Welcome to the city of Columbia. Floating amongst the clouds, cruising far above sea level, this is a place unlike any you've ever seen. The third game in the popular Bioshock series, BioShock: Infinite breaks away from the underwater setting of the first two games to take players into a floating city held aloft by dirigibles. The game is set in 1912. You play as Booker DeWitt, a disgraced former private detective who's picked up a new case. Your goal is to find Elizabeth, a young woman who's gone missing and return her unharmed. The only problem is that she's being kept on this flying city. Columbia was once a symbol of America's success as a nation, floating around the world as a traveling World's Fair, a marvel of human innovation. But strange things have happened since Columbia's unveiling in 1900, and now the city has disappeared into the clouds. DeWitt knows how to find it, but over the years stories have been told about Columbia having unlawful heavy armament and deranged citizenry. Do not expect this to be a pleasure cruise.
Review
- PSU Review Score
- 9.5
- Avg. user review score:
- 0.0
Summary
BioShock Infinite is a master class in storytelling. With exceedingly fun gameplay and combat, a beautifully intriguing world to explore, and an extremely impressive cast of characters, BioShock Infinite stands as one of the best first-person shooters ever made.
We like
- Incredibly well-crafted atmosphere and intriguing world to explore
- The terrific cast and thought-provoking story
- The fun, easy-to-learn gameplay and combat
We dislike
- The mediocre A.I.
- Some minor glitches that break the smooth gameplay, storytelling
- Like many great fantasy stories, some disjointed plot elements and holes create confusion
See PSU's review on Metacritic & GameRankings
As soon as the credits started rolling at the end of BioShock Infinite, I scooped my jaw up from the floor and jumped on my laptop to start emailing my co-workers here at PSU. Just about everyone on our team was already knee deep in the story, and while I was careful not to spoil anything, I couldn't keep my excitement quiet any longer. I think I jokingly cursed the development team for making a game that was "so damn inc...
- Posted Mar 27th 2013
- 4222 Comments
- Read full review
BioShock: Infinite News
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The art of BioShock: Infinite goes for second print run
Dark Horse Comics announced today that the critically acclaimed book "The art of BioShock Infinite," has been so well received that it is to go for a second printing, as the first has sold out. The book allows readers to " ....delve deeper into the sky city of Columbia and its ...
- Posted May 15th 2013
- 0 Comments
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BioShock: Infinite's Songbird to be immortalized as an adorable plushie
Irrational Games has confirmed that production has commenced on a line of BioShock: Infinite Songbird plushies. The Songbird plushie is scheduled for release in September, and can be pre-ordered from Irrational’s official website. They’ll set you back $55 each. Modelled off Elizabe...
- Posted May 7th 2013
- 0 Comments
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BioShock: Infinite DLC didn't start production until after game released
BioShock: Infinite creator Ken Levine has revealed that work on the game’s DLC didn’t begin until after the game had shipped. Levine took to Twitter to thank fans for their patience as they wait for news on the three packs. “The downside of starting on DLC after the game is d...
- Posted May 3rd 2013
- 2 Comments
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Report: BioShock: Infinite DLC to feature new companion
According to the LinkedIn profile for a 2K senior artist, BioShock: Infinite’s upcoming story-based DLC will feature a new partner character. The profile, which was unearthed by the chaps at Superannuation, claims that the employee has been “providing animation and R&D for a new A...
- Posted Apr 30th 2013
- 0 Comments
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BioShock Infinite outsells God of War, Tomb Raider in March
According to data published today by the NPD Group, Bioshock Infinite was March 2013's top-selling game in the United States, outselling Tomb Raider, Gears of War: Judgement, God of War: Ascension, and Call of Duty: Black Ops II. In doing so, BioShock Infinite also netted the franchise's highest fir...
- Posted Apr 18th 2013
- 1 Comments
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U.K. Charts: BioShock: Infinite continues chart reign
BioShock: Infinite remains afloat at the summit of the U.K. All Format Charts this week, marking its third week at number one. The critically-acclaimed FPS held off competition from Tomb Raider, which continues to snap at the Irrational title’s heels – only 2500 copies separated the t...
- Posted Apr 15th 2013
- 1 Comments
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Elizabeth and Lutece look stunning in BioShock Infinite fan art
The sociopolitical imagery and gripping characterization of Irrational Games' BioShock Infinite constitute one of the most powerful games in recent memory. Or, it's an over-hyped heap of nonsense, depending on who you ask. Regardless, the game is inspiring some pretty fantastic fan art, as made clea...
- Posted Apr 12th 2013
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BioShock: Infinite, Tomb Raider help boost U.K. boxed sales
Sales of physical goods in the U.K. have received a kick up the backside thanks to the release of BioShock: Infinite and Tomb Raider. The critically-acclaimed titles helped boxed goods move 2.67 million units in the region last month, reports MCV. While sales fell 1.5 per cent year-on-year, Ja...
- Posted Apr 12th 2013
- 2 Comments
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Rod Fergusson departs Irrational Games
Rod Fergusson, the former Epic Games developer who worked on Gears of War, has departed Irrational Games. Fergusson joined the BioShock: Infinite studio in August last year, and was instrumental in getting the cerebral FPS out the door in time for March 26. "During my departure from Epic,...
- Posted Apr 9th 2013
- 0 Comments
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U.K. Charts: BioShock: Infinite still flying high
Irrational Games’ BioShock: Infinite continues to soar sky-high above the competition in the latest U.K. All Format Charts round-up. The critically-acclaimed FPS fended off competition from Defiance, which made its debut in third place behind the Tomb Raider reboot. Other than that ther...
- Posted Apr 8th 2013
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BioShock: Infinite Features
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3 things that could have made BioShock: Infinite even better
BioShock: Infinite finally hit shelves on March 26 after five years under the knife at Irrational Games, and for many has proved every bit as good as Ken Levine and his team promised. Reviews have been almost universally glowing – including our own dissection of the first-person shooter here &...
- Posted Apr 13th 2013
- 2 Comments
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The real history behind BioShock: Infinite
Please be aware that if you haven't played BioShock:Infinite this article contains major spoilers about the game. One thing that strikes you as you play BioShock: Infinite is how much actual real-world history the developers have cleverly used to bring the game's world to life. But just how accur...
- Posted Apr 13th 2013
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Bioshock Infinite music - Top 5 licensed tunes
BioShock Infinite is a brilliantly-produced videogame, a finely-chiselled piece of interactive art that has immediately etched its way into the hearts of gamers across the globe with its irrepressible charm and wonderful narrative. From the sublimely-detailed city of Columbia, where every inc...
- Posted Apr 12th 2013
- 1 Comments
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Bioshock Infinite strategy guide: 1999 Mode
BioShock Infinite is the hottest thing in gaming right now. I sought to take this game to the next level--scoring a Platinum trophy in the process. This meant dialing the difficulty to 1999 Mode right off the bat. Be warned: though I try to avoid spoilers in this strategy guide, there are a few p...
- Posted Apr 11th 2013
- 7 Comments
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PS3 Game of the Month: March 2013
We are officially in triple-A territory, folks. While the first few months of the year definitely had a couple of heavy hitters on display, February in particular was a bitter disappointment, with many games performing below our expectations (Dead Space 3, we’re looking at you, mate). However,...
- Posted Apr 3rd 2013
- 3 Comments
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BioShock: Infinite review round-up
Bye-bye Rapture, hello Columbia. Irrational Games’ latest entry in the BioShock franchise, BioShock: Infinite, abandons the trappings of Andrew Ryan’s underwater metropolis and reaches for the skies, with the action set in 1912 across a vast floating city. Playing as former agent Book...
- Posted Mar 25th 2013
- 1 Comments
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