Jeremy Chubb, Lead Multiplayer Producer at DICE, has revealed during an interview with PC Gamer, that the much-loved Battlefield Bad Company 2 was a major inspiration behind this year’s Battlefield 6.
When you look for excellence in our legacy, [Bad Company 2] is where you find it. That game particularly delivered on a level of fidelity and a sort of intimate destructive experience. Blasting out a single wall, bringing down a partial building, or entire buildings. It was comprehensive, and it felt like the identity of that game more than anything else. We know that was kind of missing from our last game, and we really wanted to go back to that.
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While we’re on the subject of previous Battlefield games, EA executive Vince Zampella recently commented that Battlefield 6 is being viewed by the development team as a spiritual successor to Battlefield 3 & 4. In related news, DICE has confirmed mouse and keyboard support for the console versions of the upcoming military shooter, and the game’s Performance Mode will run at 60 FPS for all formats including Xbox Series S.
EA announced last week that Battlefield 6 is launching for PS5, PC, and Xbox Series X/S on October 10, 2025.
[Source – PCGamer]
