Cloud Chamber’s upcoming BioShock 4 (or whatever it may end up being called) may feature semi-open world activities, according to a job listing for a Lead World Designer posted by the company. Nothing is confirmed yet, as it’s still very early days regarding the game’s development.
BioShock 4 To Feature Semi-Open World Elements?
The job listing description is as follows:
We are looking for a dedicated, passionate and personable Lead World Designer to help us build the next experience in the BioShock universe. As a Lead, you’ll be one of the standard-bearers for the creative vision of the project and be instrumental in determining how that vision translates into gameplay.
The Lead World Designer will lead a team in bringing a rich and dynamic game world to life. You’ll contribute to the design and structure of the world and own in detail how the world is populated with memorable experiences that complement the game’s main story. You’ll also drive forward standards, process, and workflows to fully unlock the creative power of your team and work extensively with the wider team on enacting the gameplay vision through playable content.
One of the most immediate challenges for the Leads team will be building a new studio up around them. It’s a tremendous opportunity to not only help define the game experience but also to contribute to the development of the team, all from the ground floor of the development.
This project is a cross-studio development endeavour. There will be a big focus on communication and collaboration across sites. Occasional travel is likely, and a willingness to promote a positive culture between studios is essential.
The new BioShock game was confirmed by 2K back in December last year, although the publisher made it clear it’s still a very long way off. The last entry in the series came out in 2013 in the shape of BioShock Infinite.