Kojima Productions has unwrapped the Death Stranding update 1.06 patch notes for you to gawk at, and it’s another relatively minor update for Hideo Kojima’s ambitious adventure romp. The patch weighs in at just over 1GB, and once again is geared towards general performance improvements.
Death Stranding Update 1.06 Patch Notes
The full Death Stranding update 1.06 patch notes can be seen below. Again, it’s nothing too exciting, so don’t expect any new features.
- Optimized network functionality
- Various performance improvements.
Death Stranding shipped for the PlayStation 4 on November 8, and debuted at number two on the UK charts, becoming the second biggest launch for Sony’s console so far this year. Read our review of Kojima-san’s latest project here.
The game received notably mixed reviews across the pond, which Kojima says is because US gamers (apparently) enjoy first-person shooters, something which Death Stranding obviously, well, isn’t.
Unless you’ve been living under a rock, you’ll know that The Walking Dead actor Norman Reedus stars in Death Stranding as the main character. Reedus previously collaborated with Kojima on the cancelled Silent Hills project, but says it was something of a ‘blessing in disguise‘ that the game was scrapped.
Looking ahead to the future, Kojima has said that he would like to make a ‘new format of game‘ for his next project, and is particularly interested in cloud-based technology.
The game will be making its way to the PC in summer 2020, although as far as we know, it’s still a console-exclusive to the PS4.
Not played Death Stranding? Here’s the official blurb:
In the near future, mysterious explosions have rocked the globe, setting off a series of supernatural events known as the Death Stranding. With otherworldly creatures plaguing the landscape, and mass extinction imminent, it’s up to Sam Porter Bridges to travel across the ravaged wasteland and save humanity from impending annihilation.