Codemasters has rolled out the F1 2021 update 1.05 patch notes, which is a key patch for the racer as it re-enables the ray-tracing features for the PS5 version of the game. If you remember, this was removed in a previous update as it was causing issues with the game on Sony’s new console.
Read up on F1 2021 1.05 below to see what else this patch brings.
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- Improvements to DLSS implementation.
- Resolved a crash that could occur after returning to a ranked lobby if the lobby had split.
- Addressed an issue where players could be split into a placeholder lobby when re-matchmaking in ranked.
- Rebalanced Prologue and chapter 9 of Braking Point on Hard difficulty.
- Addressed a crash when previewing items within the Podium Pass.
- Addressed a crash when Player 2 quits in Two-Player Career Player career while Player 1 is in an interview.
- Addressed a crash with UDP if the number of active cars was zero.
- Addressed a crash when editing colours of customisation items.
- Addressed issues regarding Ray Tracing on PS5. Ray Tracing has now been re-enabled.
- Addressed a crash that could occur when saving an F2™ highlight from Grand Prix mode.
- Addressed an issue where Two-Player Career could be locked to equal performance.
- Addressed an issue where players could be placed on sub-optimal tyres during an F2™ Sprint race.
- Addressed an issue where the game could briefly stall when passing the start/finish line in one-shot qualifying.
- Addressed an issue where only the lobby host would be notified that the Virtual Safety Car was ending.
- Added option to select Ray Tracing quality on PC.
- Disabled keyboards as an input device on Xbox to resolve an issue with detecting wheel inputs when re-assigning controls. This will be re-enabled once the underlying issue has been resolved with system firmware.
- General stability improvements.
- Various minor fixes.