We haven’t heard much about No Man’s Sky since last fall’s PlayStation Experience, but now we’ve come to learn that Sony is treating No Man’s Sky with the kind of dedication, promotion, and nurturing typically only reserved for first-party titles.
SCEE’s Fergal Gara said as much to MCV. “We are going to put the full weight of PlayStation behind it,” he said. “If it all comes together as well as expected, it will be treated like a first-party release; it is not a self-published small indie title on the platform.”
We heard similar sentiments about multi-platform blockbuster Destiny in the months leading up to its release. To demonstrate solidarity with Bungie, the storied Halo developer coming out off years of Xbox exclusivity, Gara said, “We’re treating it, for all intents and purposes internally, as if it’s a first-party release. We’re wrapping our arms around it on all levels of the organisation. It’s a special project and an important project and it has the power to launch Christmas. It’s hugely important.”
Ironically, both Destiny and No Man’s Sky are space epics, with the latter’s mechanics and gameplay features still shrouded in a good deal of mystery. We do know that No Man’s Sky doesn’t have much in the way of a story, preferring ambiguity and player interpretation. That’s not unlike Destiny, which had no story to speak of.
I kid, of course.