Capcom has released a new instalment in its on-going Resident Evil 20th anniversary developer interviews.
This time we’re joined by Yasuhiro Anpo (programmer on Resident Evil and Resident Evil 2) and Yoshiaki Hirabayashi (producer of Resident Evil HD Remaster) as the pair discuss their memories in working on various Resident Evil titles.
Anpo in particular recalls working on the original Resident Evil for two years, and joined Capcom as the project was just getting underway. Hirabayashi-san’s introduction to the series was with the Resident Evil remake on GameCube.
Perhaps most intriguing, however, is the brief mention of Resident Evil 2 Remake, which was announced last summer.
Check it out below.
Capcom celebrates Resident Evil’s 20th anniversary with a blitz of Resi remasters
Resident Evil, or Biohazard as it’s known in Japan, turned 20 on March 22, 2016, and Capcom’s marking the milestone by releasing a series of high-definition versions of past titles in the survival horror franchise.
The re-issues began back in January with Resident Evil Zero HD Remaster, which touched up the original GameCube version with improved visuals, frame rate and a new Wesker Mode. The game went on to sell over 800,000 copies to date.
Next up came Resident Evil 6, which hit PlayStation 4 and Xbox One in March with a 1080p makeover. Still, it remains a polarizing title, and age hasn’t been all that kind to it as you can see from our review.
Finally, Capcom will cap things off with Resident Evil 4 & 5 for current-generation systems in fall 2016 and June 28, respectively. Oh, and there’s also the spin-off Umbrella Corps, which hits PS4 and PC this summer.
If that wasn’t enough, it has been heavily rumored that Resident Evil 7 is in development and will be announced at E3 this month.