FSR 4 For PS5 Pro Is ‘The Next Evolution Of PSSR,’ Says PS5’s Chief Architect Mark Cerny
PS5’s lead system architect Mark Cerny has revealed that the format holder views FSR 4 as the next evolution for PSSR.
PS5’s lead system architect Mark Cerny has revealed that the format holder views FSR 4 as the next evolution for PSSR.
FSR 4’s release has been celebrated by AMD, with the company thanking Sony for its contributions. AMD, of course, is expected to power the PS6.
Mat Piscatella of Circana has revealed that sales of the PS5 Pro have fallen behind the pace of PS4 Pro in the US.
Download the new Star Wars Outlaws update now for improvements to PSSR and more! Read the full Star Wars Outlaws update 1.5.1 patch notes here.
Monster Hunter Wilds developer Capcom has revealed details on its PS5 Pro Graphics modes. Get full info here.
Capcom has released a new Dragon’s Dogma 2 PS5 update, which fixes various bugs for enemy respawn and Pawns. Get more info here.
The PS6 is expected to use AMD’s 3D stacked chips, with the chip manufacturer’s next-gen UDNA lineup entering mass production in Q2 2026, which will also be used in PS6.
A DF report has found that PSSR in Warhammer 40,000: Space Marine 2 is used to a similar standard to Final Fantasy 7 Rebirth.
Mark Cerny discusses how building PSSR was a future-proofing investment with ray tracing and machine learning as key to the future of PlayStation consoles.
A new Digital Foundry interview with Sony and Insomniac bigwigs has revealed that PS5 Pro devs can choose to adopt new versions of PSSR.