Kaname Fujioka, director on the upcoming Monster Hunter World: Iceborne, has discussed what a potential next-generation version of the multi-milling selling action-adventure series would look like. Speaking with Eurogamer, Fujioka said that it’s much more than just a case of better-looking visuals when considering the future of the series.
Monster Hunter Next-Gen Discussed By Capcom
Iceborne is the first and only major expansion for Monster Hunter World, but Capcom is going to be rolling out free updates for the game for a while. However, with PS5 and Xbox Scarlett dropping next year, folk are obviously starting to wonder what this could mean for the franchise, especially as Monster Hunter World is Capcom’s best-selling game of all time.
For us it’s not as simple as ‘the graphics will look better.’ I think every time a new generation of consoles comes out the hardware has a concept behind it, or a mission statement of what it’s trying to do best.
I would say the way things are looking like they’re going at the moment, we’re increasingly getting into a hardware or platform-agnostic industry, and the game experience is probably going to be available wherever you want it to be in future, so if that was the case and that’s where things are going next-gen, we’d have to think about how to make the gameplay work independent of our assumption that we’re even going to be sitting down to play.
Monster Hunter World: Iceborne is scheduled for release on September 6, with the game recently wrapping up its final beta over the weekend. The expansion will feature its own Platinum Trophy, and Capcom is beefing up the endgame difficulty based on user feedback.
Read our review of Monster Hunter World here.
While there’s no plans for a next-gen Monster Hunter World yet, Paul W.S. Anderson is helming a movie adaptation in 2020, so at least there’s that to look forward too (yeah, right).