The upcoming Final Fantasy VII Remake for PlayStation 4 may end up being released as three full-scale RPGs, developer Square Enix has suggested.
Speaking with Game Informer (via NeoGAF), members of the development team including Yoshinori Kitase, Tetsuya Nomura and Nojima-san revealed that it’s looking at a shorter development cycle for the hotly anticipated JRPG revamp in comparison to Final Fantasy XV.
To that end, the Japanese giant is looking at adhering to the same model as the Final Fantasy XIII trilogy; that is, a series of three large-scale RPGs that tell the entire story.
Since we already know that the developer is splitting up the remake experience as it is, a three-part game would certainly afford the team plenty of opportunity to expand upon the much-loved tale of Cloud and his band of freedom fighters.
Final Fantasy VII Remake was formally announced at E3 2015 and is currently without a release. The game had been rumored for many years up to that point, after Square Enix dazzled everyone at E3 2005 with its eye-popping PS3 tech demo.
From what we’ve seen of the game so far, Final Fantasy VII Remake will incorporate a more action-oriented combat system, and certain characters have benefited from something of an aesthetic overhaul, notably Barrett.
In addition, Square Enix has confirmed it aims to shed more light on fellow AVALANCHE members Biggs, Wedge and Jessie, and will integrate new areas that did not make the original cut.
Naturally, the extra horsepower of the PS4 has allowed the development team to forge some impressive visuals, and Square Enix has said it aims to have the remake’s visuals on par with those of Final Fantasy VII: Advent Children.