It appears that you will have to switch between graphics and performance modes in Marvel’s Spider-Man Remastered on PS5.
Insomniac Games revealed on Twitter that the game will have an optional performance mode aiming for a 60 FPS target and offering a host of other improvements. But, by revealing that there is a performance mode it seemingly highlights that there will also be a graphics mode for the game, with the remaster running at 4K and likely not hitting 60 FPS.
https://twitter.com/insomniacgames/status/1308594795846148097?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1308594795846148097%7Ctwgr%5Eshare_3&ref_url=https%3A%2F%2Fd-149130921035985934.ampproject.net%2F2009112034002%2Fframe.html
This isn’t confirmed in clear writing, but this tweet certainly suggests this to be the case. The remaster will have its own trophy list and near-instant loading with ray-traced reflections. Sony confirmed yesterday that there will not be a free upgrade path for existing owners of the game and it has previously been revealed that saves will not carry over.
Marvel’s Spider-Man Remastered releases for PS5 on November 12, 2020, in the US and November 19, 2020, in the UK and EU.