It appears that you will have to switch between graphics and performance modes in Marvel’s Spider-Man Remastered on PS5.
Insomniac Games revealed on Twitter that the game will have an optional performance mode aiming for a 60 FPS target and offering a host of other improvements. But, by revealing that there is a performance mode it seemingly highlights that there will also be a graphics mode for the game, with the remaster running at 4K and likely not hitting 60 FPS.
Optional performance mode for a targeted 60fps frame rate. Near-instant loading, 3D audio, DualSense controller's haptic feedback. Three suits, new photo mode features, and even new trophies
— Insomniac Games (@insomniacgames) September 23, 2020
This isn’t confirmed in clear writing, but this tweet certainly suggests this to be the case. The remaster will have its own trophy list and near-instant loading with ray-traced reflections. Sony confirmed yesterday that there will not be a free upgrade path for existing owners of the game and it has previously been revealed that saves will not carry over.
Marvel’s Spider-Man Remastered releases for PS5 on November 12, 2020, in the US and November 19, 2020, in the UK and EU.