Nixxes has webbed the full list of Marvel’s Spider-Man Remastered PC update 1.824.1.0 patch notes for you to digest, which comes with fresh graphics settings in the shape of two new sharpness sliders, plus a range of bug fixes.
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- Added sharpness sliders for NVIDIA DLSS and AMD FSR 2.0 upscaling.
- Added a sharpness slider that controls in-game sharpness.
- Added an option to force the aspect ratio to 32:9, 21:9, etc.
- Finetuned the spawn rates for Crowd and Traffic Density settings, to better reflect various modes.
- Implemented a fix for a bug that turned objects into spiked distorted geometry.
- Fixed white artifacts appearing around buildings while swinging through the city.
- Fixed various ray-tracing related crashes, including a crash that would occur when enabling ray-tracing on PCs with Intel Ivy Bridge CPUs.
- Various visual fixes related to ray-tracing on the Very High Geometry Detail setting.
- Fixed a bug that prevented some players from progressing in the Spider-Hack mission.
- Fixed black blobs and sparkling pixel artifacts on characters when using Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
- Enabled Gyro Aiming on Steam Deck for Black Cat Stakeouts and interactable objects.
- Various UI fixes for Steam Deck.
- Fixed an issue that prevented the game from launching when the installation folder contained non-Latin characters.
- Improved field of view and cinematic blur transitions.
- Improved error handling when Controlled Folder Access prevents the launch of the game.
- Various visual fixes related to ultrawide aspect ratios and multi monitor setups.
- Various fixes related to mouse and keyboard controls.
- Stability fixes related to Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
- Various stability fixes and improved logging
