PS5 Pro Path-Tracing Would Be Tricky To Do, Says Mark Cerny
While PS5 console architect Mark Cerny doesn’t rule out Path-Tracing on PS5 Pro, he does admit that it would be “tricky” to achieve.
While PS5 console architect Mark Cerny doesn’t rule out Path-Tracing on PS5 Pro, he does admit that it would be “tricky” to achieve.
Mark Cerny discusses how building PSSR was a future-proofing investment with ray tracing and machine learning as key to the future of PlayStation consoles.
Mark Cerny says Sony is hoping to ‘remove’ the decision between fidelity and performance modes with PS5 Pro.
The journey continues – PlayStation 5 Pro is real and will officially release in November 2024. Mark Cerny unveiled the PS5 Pro at a special technical briefing. Get all the officially confirmed PS5 Pro details right here.
The PS5 Pro looks set to be fully revealed during a PS5 technical presentation tomorrow, hosted by Sony’s Mark Cerny.
A new interview with Mark Cerny has seen the PS5 architect claim that gamers ‘overwhelmingly prefer games that are higher frame rates.’
A new patent filed by Mark Cerny looks like it could be the solution to PlayStation’s backwards compatibility technological issues.
Mark Cerny, the PS4 and PS5 lead architect, has revealed he’s added another Platinum Trophy to his collection – Deathloop!
In a new interview with WIRED, Mark Cerny goes over how the PS5 was made, and the thinking behind their decisions in the consoles design.
Mark Cerny will become the first person not from Japan to win a CEDEC award this year, for this 40 years of groundbreaking work in the industry.