Mark Cerny Reveals Upgraded PSSR Is ‘Something Like 100 Microseconds Faster Than The Original’
The upgraded PSSR runs faster than the original version of the tech, PS5 architect Mark Cerny has revealed.
The upgraded PSSR runs faster than the original version of the tech, PS5 architect Mark Cerny has revealed.
Mark Cerny has revealed that a form of FSR Frame Generation will be coming to PlayStation in the future, which is almost certainly going to be PS6.
PS5 system architect Mark Cerny has revealed he was a big fan of The Legend of Dragoon, but isn’t keen on revisiting it now, suggesting it ‘can’t possibly be as good’ as he remembers.
Mark Cerny, PS5’s architect, is ‘very excited’ about bringing the fruits of Sony and AMD’s Project Amethyst collaboration to a future console in a few years time, which can only mean PS6.
PS5’s lead system architect Mark Cerny has revealed that the format holder views FSR 4 as the next evolution for PSSR.
While PS5 console architect Mark Cerny doesn’t rule out Path-Tracing on PS5 Pro, he does admit that it would be “tricky” to achieve.
Mark Cerny discusses how building PSSR was a future-proofing investment with ray tracing and machine learning as key to the future of PlayStation consoles.
Mark Cerny says Sony is hoping to ‘remove’ the decision between fidelity and performance modes with PS5 Pro.
The journey continues – PlayStation 5 Pro is real and will officially release in November 2024. Mark Cerny unveiled the PS5 Pro at a special technical briefing. Get all the officially confirmed PS5 Pro details right here.
The PS5 Pro looks set to be fully revealed during a PS5 technical presentation tomorrow, hosted by Sony’s Mark Cerny.