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  2. Current: Search Results for: Naughty Dog
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Search Results for Naughty Dog

Subnautica: Below Zero Writer Has Joined Naughty Dog

Zaire Lanier, a writer who worked on Subnautica: Below Zero, has joined up with Naughty Dog.

Naughty Dog Hiring Monetization Designer For Its First Standalone Multiplayer Game

The Last of Us Part 2 developer Naughty Dog is hiring for a Monetization Designer for its multiplayer project.

Naughty Dog’s Upcoming PS5 Game Referenced By Neil Druckmann On Twitter

Naughty Dog’s Neil Druckmann continues to tease the company’s upcoming PS5 game, this time on his Twitter bio.

Naughty Dog Offers Brief Update On The Last Of Us Multiplayer Project: ‘We’re Working On It’

Naughty Dog has confirmed it is working on its standalone multiplayer project for The Last of Us.

Naughty Dog Has Something Planned For The Last Of Us Day, Factions Reveal Could Be Imminent

Naughty Dog has just let us know that they have something planned for The Last Of Us Day this year, and it could just be the reveal of Factions.

Naughty Dog Is Back In The Motion Capture Studio, Definitely Doing Something

Naughty Dog is back in the motion capture studio, and they’re definitely working on something, the question of what exactly that is though persists.

Single Player Games Are Still A Focus For Naughty Dog

Single player games are still a strong focus for Naughty Dog, says the two leaders, Evan Wells and Neil Druckmann in a recent interview.

Naughty Dog Is Still Hiring For Their First Standalone Multiplayer Game

Naughty Dog is still hiring for their standalone multiplayer title, though we still don’t know very much about it or what stage of development its at.

That’s No Moon Studio Formed By Ex-Naughty Dog And Infinity Ward Devs

That’s No Moon has been formed by veterans from Naughty Dog, Sony Santa Monica, Infinity Ward, and more.

Naughty Dog Multiplayer Project To Inject ‘Same Level Of Ambition And Quality’ Seen In Its Single-Player Games

Naughty Dog has revealed the studio wants to bring the ‘same level of ambition and quality’ of its single-player titles to a multiplayer project.

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