Silent Hill Devs Were Kept Apart By Konami To Avoid A Possible Crossover Of Ideas
Konami deliberately kept the Silent Hill development teams apart so ideas wouldn’t crossover, the founder of Screen Burn Interactive has revealed.
Konami deliberately kept the Silent Hill development teams apart so ideas wouldn’t crossover, the founder of Screen Burn Interactive has revealed.
The producer of Silent Hill has revealed that Konami is ‘looking at a number of projects’ in the series after the first wave of games have proven a success.
Silent Hill’s producer says Konami is hoping to have annual releases of new games in the franchise.
Konami has described reboots of Castlevania, Metal Gear Solid, and Suikoden as ‘important initiatives’ going forward, suggesting a long-term commitment to the IPs.
Silent Hill 2 has run into move issues on PS5 Pro following the release of its latest update. Konami has acknowledged the problems and is working on a fix.
Konami has confirmed its Gamescom 2026 lineup, which includes Silent Hill Townfall and Castlevania Belmont’s Curse.
Konami has revealed that it is increasing the starting wage for workers in Japan by nearly 30%.
The developer behind Castlevania: Belmont’s Curse has clarified that the game is not a roguelike title.
A new Silent Hill game is in development at Konami outside of the Silent Hill Remake and Silent Hill Townfall.
A former Konami licensing executive has revealed that Hideo Kojima was approached by the Wachowskis about making a video game based on the Matrix.