Naughty Dog’s Principal Monetization Designer For Its Multiplayer The Last Of Us Title Has Left The Studio
Naughty Dog’s principal monetization designer who was working on its multiplayer project for The Last Of Us has left the company.
Naughty Dog’s principal monetization designer who was working on its multiplayer project for The Last Of Us has left the company.
Naughty Dog has released a statement revealing that it is working on a “brand new single-player experience” and that is multiplayer project needs more time.
Neil Druckmann reveals more info on The Last of Us multiplayer will be shared later this year.
Check out the full list of The Last Of Us Part I Trophies.
The Last of Us Part 2 game files contained images of multiplayer armour for Ellie, which was cut from the final version of the game.
The Last of Us Part 2’s multiplayer could be going down the battle royale path, according to recent findings by a dataminer on YouTube.
The Last of Us Part 2’s multiplayer development is continuing on as Naughty Dog is now hiring for an economy designer to help balance the experience.
The Last of Us Part 2 Multiplayer has yet to be given a full reveal, but Naughty Dog’s Neil Druckmann has said that it’ll be ‘worth the wait.’
The Last of Us Part 2 Factions multiplayer footage has been leaked online, offering a quick glimpse at what to expect from the standalone mode.
The creator behind The Last of Us: Part 2 is staffing up again, this time for an online systems programmer. Get the full scoop here.