Danny Weinbaum, director of the exploration-based Eastshade, has claimed that Sony’s PlayStation 5 will not be quite the game-changer that people are perhaps expecting, suggesting the next-generation console ‘won’t change much really.’
Dev Says ‘PS5 Won’t Change Much’
Speaking during an interview with Gaming Bolt, Weinbaum revealed that the PS5’s biggest achievements will be reducing load times, something which is possible thanks to a dedicated SSD. Beyond that though, he sees it as more of an ‘evolution’ rather than a ‘revolution.’
Many games have everything they need in memory already, so it wouldn’t affect much there, but it will be helpful for open world titles which require streaming. I’d say it won’t really affect performance much. Mostly it will reduce load times. It won’t change much really. It will allow more draw calls I suppose, for example more objects on screen. It will be an evolution, not a revolution.
Sony has slapped a holiday 2020 release date on the PS5, with rumors pointing to a November 20, 2020 release date alongside Gran Turismo 7.
The format holder has confirmed that its next-generation console will support a wide range of features, including an SSD for reduced loading times, backwards compatibility with PS4 games, ray-tracing, and 8K.
Furthermore, it has been rumored that the backwards compatibility feature will extend to older PlayStation games, too. If you’re interested in how the PS5 will measure up to the Xbox Scarlett, then be sure to see our comparison article here.
Microsoft recently said that it is aiming to match its competitor in terms of price and power, but we’ll have to wait and see how that pans out. Sony is rumored to unveil the PS5 fully during an event in New York City in February.
Stay tuned to PSU.com for more details on the PS5 as soon as they break.
Source: Gaming Bolt