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PS5 & Xbox Scarlett Graphics Will Bring Games Closer To Photorealism, Says Take-Two

Speaking during an interview with CNBC, Take-Two head honcho Strauss Zelnick said that the upcoming PS5 and Xbox Scarlett are going to be powerful enough to bring us one step closer to achieving photorealism in video games. In fact, he reckons some games already look so good that all you have to do is squint and it looks like the real deal.

PS5 & Xbox Scarlett To Push For Photorealistic Graphics

We have a new console generation coming, and that’s going to allow us to do some things that we haven’t been able to do before creatively, that’s exciting. But as I’ve said before, we’re going to reach a point where you won’t be able to tell the difference between what’s created in a computer and what’s real. That doesn’t mean we’ll do it for all our games; Borderlands, for example, is an animated universe and it’s always going to be an animated universe.

But this promise of taking certain titles, like Basketball, and making it truly look like live action – it’s pretty close now, squint a little bit and it looks like live action – that’s really exciting, and that gives our creative folks a new canvass on which to paint.

Sony has revealed that the PS5 will support an extensive range of features, including backwards compatibility with PS4 games, ray-tracing, 8K, and a dedicated SSD to reduce loading times.

The latest rumours have suggested that the console maker will fully unveil its next-generation home console at a PlayStation Meeting event next February. Furthermore, it’s expected Ghost of Tsushima will also be re-revealed as a cross-generation title.

The PS5 is reportedly due for release in holiday 2020, which is the same time that Microsoft confirmed the Xbox Scarlett will be released.

Sony is also apparently looking to acquire new developers to strengthen its exclusive output for the PS5.

Source: CNBC