Ghost Of Tsushima’s Combat Took Over Six Years And Multiple Iterations To Perfect
Sucker Punch has revealed at GDC 2021 that Ghost of Tsushima’s combat took over six years and multiple iterations to perfect for PS4.
Sucker Punch has revealed at GDC 2021 that Ghost of Tsushima’s combat took over six years and multiple iterations to perfect for PS4.
Ghost of Tsushima’s completion rate is among one of the highest for any open-world PlayStation game, according to new data.
Tsushima City’s mayor has said he wants to make every person involved in Ghost of Tsushima’s development an ambassador.
Members of the Ghost of Tsushima development team at Sucker Punch Productions have been made ambassadors of the real-life island.
Sucker Punch’s RPG gets a discount on the PlayStation Store until Wednesday.
The Ghost of Tsushima update 1.20 patch notes are in via Sucker Punch Productions. Read more info on Ghost of Tsushima 1.20 here.
Players had a whole load of fun scaring their foes with their abilities in Ghost of Tsushima.
Ghost of Tsushima 2 for PS5 has seemingly been confirmed by a member of Sucker Punch Productions. Get more info here.
The free Ghost of Tsushima Legends costumes based on classic PlayStation characters need to be claimed Jan. 15., so don’t waste any time!
Are you ready to step back into the shoes of Jin?