CD Projekt RED Says Cyberpunk 2077 Dev Team Will Likely Double In Headcount Over Next Year
The Cyberpunk 2077 sequel, known as Project Orion, is likely to see its team headcount double over the next year.
Read moreThe Cyberpunk 2077 sequel, known as Project Orion, is likely to see its team headcount double over the next year.
Read moreThe studio behind Cyberpunk 2077 and The Witcher 3 made ‘elaborate’ secrets as they knew players would look up guides and share info with the community.
Read moreMarvel’s Wolverine story lead at Insomniac Games has left the studio to work at CD Projekt RED’s new Boston team, check out the details here.
Read moreCD Projekt RED believes that the Cyberpunk 2077 sequel will be more authentically American as it’s being produced in the new Boston studio.
Read moreCD Projekt RED’s Pawel Sasko, who is working on the Cyberpunk 2077 sequel, has highlighted the importance of sustainability of game development.
Read moreThe Cyberpunk 2077 sequel is being made at a new team in Boston, and CDPR has explained why it picked this city to helm its new title.
Read moreCD Projekt RED has added some veteran developers within and outside of the studio to the Cyberpunk 2077 Sequel codenamed Project Orion.
Read moreNarrative director on the Cyberpunk 2077 sequel Igor Sarzyński says when comparing the coming sequel to the original, Cyberpunk 2077 “was just a warm up.”
Read moreCD Projekt RED would like its Cyberpunk series to have a “similar evolution” to the way The Witcher franchise evolved, check out the details here.
Read moreCD Projekt RED has offered a brief update on Cyberpunk 2077’s sequel, which is codenamed Project Orion.
Read moreThe Cyberpunk 2077 sequel is set to be directed by Gabe Amatangelo.
Read moreCD Projekt RED is putting hundreds of developers to work on the highly anticipated sequel to Cyberpunk 2077.
Read moreCyberpunk 2077’s sequel will see the core team behind the original moving to the US to lead a new studio for Project Orion.
Read moreThe Cyberpunk 2077 sequel is ‘almost certainly getting made with Unreal,’ VGC’s Andy Robinson has said.
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