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  2. Current: Tag: Interview

Tag: Interview

News

Defender of the Crown: The Legend Returns Q&A – How A 40 Year Old Computer Gaming Legend Is Making A Comeback

John-Paul Jones / May 13, 2026

With Defender of the Crown making a comeback some forty years after its original release we sat down with developer Nordcurrent Labs to get the lowdown on its upcoming remaster of a beloved 1980s strategy classic.

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stalker 2 interview News

S.T.A.L.K.E.R 2 Interview – How PS5 And PS5 Pro Deepen The Immersion Of GSC Game World’s Epic Open World Sequel

Ben Fellows / November 20, 2025

With the long awaited S.T.A.L.K.E.R. 2: Heart of Chornobyl now blasting its way onto PS5 and PS5 Pro consoles across …

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News

Directive 8020 Hands-On Preview and Developer Insight – Supermassive Games’ Newest Promises An Ambitious New Take On Their Classic Formula

Joe Richards / September 8, 2025

Check out our preview of Directive 8020 and see if this new entry in the Dark Pictures Anthology is shaping up to be a bold new direction!

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News

REANIMAL: Hands-On Preview And Impressions Of Tarsier Studios’ Upcoming Horror Title

Joe Richards / September 2, 2025

Check out our hands-on preview of REANIMAL, the newest from the creative minds behind Little Nightmares, and see if this new game continues their creative legacy!

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News

Daemon X Machina: Titanic Scion Hands-On Preview And Developer Insights

Joe Richards / August 29, 2025

Check out our hands-on preview of Daemon X Machina: Titanic Scion, as well as our detailed interview with producer Kenichiro Tsukuda to learn more about the game before its launch in just a few short days!

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indiana jones ps5 interview News

Interview: How MachineGames Created The Ultimate Indy Fantasy With Indiana Jones And The Great Circle

Joe Richards / April 18, 2025

In our interview with John Jennings, Production Director and Axel Torvenius, Creative Director at MachineGames, we learn just what went into Indiana Jones and the Great Circle to make it a true realisation of the Indiana Jones fantasy.

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News

Follow The Blade – The Ubisoft Quebec Team Talk What Went Into Assassin’s Creed Shadows, The Future Of The Animus, And More

David Carcasole / March 27, 2025

Check out our interviews with members of the team at Ubisoft Quebec speaking about everything Assassin’s Creed Shadows for yourself, here.

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News

Interview With Life is Strange: Double Exposure’s Game And Narrative Directors – Discussing The Craft Behind The Beloved Adventure Game Series With Deck Nine Games

Tommy Holloway / November 14, 2024

PSU got the opportunity to ask Deck Nine Games some questions about the creative process that goes into Life is Strange: Double Exposure.

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News

Interview With Digital Eclipse’s Editorial Director Chris Kohler – “Nothing Is Preserved, Preservation Is An Ongoing Process”

David Carcasole / November 13, 2024

Check out our interview with Chris Kohler, editorial director at Digital Eclipse about working on Tetris Forever, games preservation and more.

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News

Interview With Jennifer Hale At Fan Expo 2024 – Mass Effect’s FemShep Talks The War Against The Machines And Putting People Over Profits

David Carcasole / September 6, 2024

PSU caught up with legendary actress Jennifer Hale to talk about the SAG-AFTRA strike, Mass Effects coming return, and more, check it out here.

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News

Building A Scoundrel’s Story – Speaking To The Cinematic Team, Writers And Cast Behind Star Wars: Outlaws

David Carcasole / August 22, 2024

PSU got to visit the Ubisoft Toronto Studio to see BTS on Star Wars: Outlaws, check out our interviews with some of the development team and cast.

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hunt showdown 1896 interview News

Hunt: Showdown 1896 Interview – New Technology, New Monstrosities, New Maps & A New Hunt

John-Paul Jones / August 17, 2024

Hunt: Showdown 1896 is here and Crytek’s standard setting PvPvE extraction shooter has gotten even better. This is what developer Crytek had to say about the reinvention of Hunt: Showdown.

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Feature

Interview With Jake Solomon, Former XCOM Creative Director And Midsummer Studios Co-Founder – Emergent Narrative Is King

David Carcasole / May 14, 2024

Check out our interview with Jake Solomon, former creative director of XCOM on his new studio, Midsummer, which is looking to reinvent the life sim genre.

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Feature

Interview With Imagine Earth Developer Serious Bros. – Brothers Across The Universe And Platforms

David Carcasole / May 14, 2024

Check out our interview with Imagine Earth developer Serious Bros. all about Imagine Earth, the long-journey towards its PS5 and PS4 release, and more.

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News

Interview With Rooster Team Sticky Brain Studios – Really Great People Doing Really Great Work

David Carcasole / May 14, 2024

Check out our interview with the core creative team around Rooster, a coming game from Toronto-based Sticky Brain Studios.

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Feature

Interview – Slave Zero X’s Art Director Francine Bridge And Character Animator Scott Brown Discuss Slave Zero X’s Influences And The State Of ‘Retro-Inspired’ Games

David Carcasole / February 21, 2024

Check out our interview with Slave Zero X art director Francine Bridge and character animator Scott Brown all about bringing this retro-style game to life.

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News

Interview – Les Stroud Talks About Bringing Survival To Your Living Room Once Again With Survivorman VR: The Descent

David Carcasole / February 16, 2024

Check out our interview with the Survivorman himself, Les Stroud, all about his upcoming game Survivorman VR: The Descent for PS5 and PS VR2.

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Feature

Interview – Ultros Narrative Designer Pelle Cahndlerby Talks Black Holes And The Creative Process Behind Writing The Cosmically Colourful Metroidvania

David Carcasole / February 8, 2024

Narrative designer on Ultros talks to PSU about the creative process of writing the coming Metroidvania and the mystery of black holes.

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Feature

Final Fantasy VII Rebirth Exclusive Interview With Director Naoki Hamaguchi and Producer Yoshinori Kitase

Garri Bagdasarov / February 7, 2024

Check out our interview with Final Fantasy VII Rebirth director Naoki Hamaguchi and producer Yoshinori Kitase, diving into the coming PS5 game here.

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Feature

Interview With Patrick’s Parabox Developer Patrick Traynor On Thinking Outside And Inside The Box

David Carcasole / August 9, 2023

Check out our interview with developer Patrick Traynor, the person behind the Sokoban-inspired puzzler, Patrick’s Parabox now on PS5 and PS4.

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News

Interview With Gardens Co-Founder Chris Bell On How The Garden Is Growing, One Year Later

David Carcasole / July 26, 2023

A year after Gardens was publicly revealed, PSU got to catch up with co-founder Chris Bell and check in on how this garden of a studio is growing.

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News

Interview – A Meeting In Racoon City With Resident Evil’s Claire Redfield Actor Stephanie Panisello

David Carcasole / July 18, 2023

Check out our interview with Stephanie Panisello, the actor behind Claire Redfield in Capcom’s Resident Evil series, as we caught up with her in Toronto.

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News

Dead Island 2 Interview With Creative Director James Worrall – Crafting A Zombie-Slaying Fantasy

Neil Bolt / March 14, 2023

Dead Island 2 is just around the corner, so we’ve chatted with the game’s creative director to get the scoop on the zombie sequel on PS4, PS5.

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Feature

Interview – ILMxLAB Producer Harvey Whitney And CG & Lighting Lead Ronman Ng Talk About Bringing Star Wars: Tales From The Galaxy’s Edge – Enhanced Edition To PlayStation VR2

David Carcasole / February 16, 2023

Check out our interview with two members of the Star Wars: Tales From The Galaxy’s Edge – Enhanced Edition development team on bringing the game to PS VR2.

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News

Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara

Ernest Lin / January 31, 2023

The game’s director Yasuaki Uehara and Ryu Ga Gotoku Studio Chief Producer Hiroyuki Sakamoto discuss remaking Ishin, game development, and their thoughts on the franchise as a whole.

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moonscars black mermaid ps4 ps5 interview News

Moonscars Interview: Discussing The Influences Behind Black Mermaid’s Evocative 2D Soulslike Adventure

Tommy Holloway / November 4, 2022

In our Q&A interview with Moonscars developer Black Mermaid we unearth the influences behind this stirring Souslike adventure.

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News

Yakuza / Like A Dragon Developer RGG Studio Interested In Online Games-As-A-Service, Says Producer Masayoshi Yokoyama

Ernest Lin / September 28, 2022

In a round table interview with Masayoshi Yokoyama, the Like A Dragon producer talked about his thoughts on DLC and taking the series to other genres.

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cult of the lamb trophy interview News

Cult Of The Lamb Trophy Interview – How Did The Developer Structure The PS4, PS5 Trophies?

John-Paul Jones / August 11, 2022

Want to know what goes into creating Cult of the Lamb’s PS4 and PS5 trophies? Read our interview James Pearmain, Art Director on Cult of the Lamb to find out the inspiration behind Cult of the Lamb’s PS4 and PS5 trophies.

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News

Interview With Crisis Core Final Fantasy VII: Reunion Producer Mariko Sato, Executive Producer Yoshinori Kitase & Creative Director Tetsuya Nomura

Benjamin Shillabeer-Hall / July 7, 2022

Check out our interview on Crisis Core Final Fantasy VII: Reunion with Mariko Sato, Yoshinori Kitase, and Tetsuya Nomura.

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News

Interview – Tymon Smektała Lead Game Designer Of Dying Light 2: Stay Human

Garri Bagdasarov / May 20, 2022

We speak with Tymon Smektala on all things Dying Light 2: Stay Human and see what we can look forward to coming up for the title.

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